XicoCity · The building · Ciudad de México

Eleven rooms.
One building.

XicoCity is a building of eleven rooms — one per creator craft. In every room you are the game, not a spectator: you bring raw material and walk out with a finished, network-attached, lineage-tracked asset that is instantly listable, licensable and sellable. Pick a door.

Once salas, un edificio · Eleven rooms, one building

  1. 01 Producer the beat lab a cleared sample → sliced sample packs that carry their lineage 2 creators working now
  2. 02 Vocalist the booth · ON AIR a take → a LUFS-spec acapella pack, provenance-stamped
  3. 03 DJ the crate room a crate → harmonic set lists + rekordbox / Serato export packs
  4. 04 Songwriter the writer’s desk a session → a signed split sheet + PRO-prep metadata
  5. 05 Engineer the rack your own client’s rough → a delivered master + a signed delivery certificate
  6. 06 VJ the screening booth a loop → loop-safe VJ packs (HAP / ProRes / aspect variants)
  7. 07 Visual Artist the studio a prompt or a base image → attach-ready covers + a visual listing
  8. 08 Curator the record-store zine your taste → a public collection + a rev-share ledger
  9. 09 A&R the war room a thesis → a signed roster + first-mover co-signs
  10. 10 Supervisor the vault a brief → a sync package + a signed chain-of-custody clearance
  11. 11 Promoter the flyer come to life a night → an EPK + a post-event asset package
Open XicoCity → Browse the catalog See the roster

Every room ends the same way: upload → transform → marketplace → paid, with a verifiable chain of custody on everything that leaves.